Roman Muzikantov
Posts
Posts
2025
  • How I Built an AI-Powered Asset Library in a Day (Because I Wanted to Test Xano and I'm Lazy)
    I wanted to test Xano 2.0, so I built an AI-powered asset library that solves my biggest game dev workflow pain: finding the right audio file without spending 10 minutes digging through folders. One day, one tool, one real problem solved. Here's how semantic search and modern no-code platforms are changing what solo developers can build.
  • Potion & Powder: The Making of a Dream
    Potion & Powder is a co-op potion shop management game built in Unreal Engine 5, where two lifelong friends share their indie dev journey of crafting potions, exploring dangerous worlds, and growing a magical business together.
  • The Right Tool for The Job: The Not so Comprehensive Guide (Part 1)
    An introduction to a few topics I feel like are important to consider when choosing a low-code/no-code platform.
  • The Reason I Started Writing
    Explaining what let me to start writing and the objectives.
© 2025 | Roman Muzikantov